RismanNetworkEffects
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RELATED MODELS
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Comments and Questions
undirected-link-breed [phonelines phoneline] undirected-link-breed [friendships friendship] breed [towers tower] breed [persons person] persons-own [ money utility friends] to setup clear-all create-persons number-of-people ask persons [ move-to one-of patches set shape "person" set color red set money initial-money set utility money ] create-towers 1 ask towers [set color blue set shape "circle"] recolor-phonelines end to setup-friends ask persons [ set friends count friendship-neighbors ifelse friends < number-of-friends [create-friendship-with one-of other persons] [ifelse friends > number-of-friends [ask one-of my-friendships [die] ] [stop]]] ask friendships [hide-link] end to setup-phones ask persons [ if random-float 100 < initial-percentwith-phones [create-phoneline-with one-of towers] ] recolor-phonelines end to go update-utility ask persons [ consider-phone ] recolor-phonelines if mingling [mingle] end to update-utility ask persons [ ifelse count phoneline-neighbors != 0 [set utility money + count friendship-neighbors with [phoneline-neighbors != 0] ] [set utility money] ] end to consider-phone if count friendship-neighbors with [phoneline-neighbors != 0] != 0 [if money > cost-of-phone [if count friendship-neighbors with [phoneline-neighbors != 0] > cost-of-phone [create-phoneline-with one-of towers set money money - cost-of-phone] ] ] update-utility end to recolor-phonelines ask phonelines [set color orange] end to mingle ask persons [rt random-float 360 fd 1 let friend-prospect one-of other persons-here if random-float 100 < sociability [if friend-prospect != nobody [create-friendship-with friend-prospect] ]] end to super-setup setup ifelse count persons with [count friendship-neighbors != number-of-friends] > 0 [loop [setup-friends]] [stop] setup-phones end
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