CollaborationProject

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Avatar_black Leo B (Author)

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collaborations 

Tagged by Leo B over 10 years ago

task 

Tagged by Leo B over 10 years ago

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;; declaration des races
breed [entities entite]
breed [objects objet]
breed [stocks stock]
breed [chargeurs chargeur]
breed [halos halo]

;; pour voir lorsque des entit�s s'aide
halos-own [
  temps
]

;; les chargeurs
chargeurs-own [
  energie
]

;; les stocks
stocks-own [
  place
]

;; les camions
entities-own [
  energie
  need-help?
  position-chargeur
  ]

;; initialisation

to Setup
  ;; (for this model to work with NetLogo's new plotting features,
  ;; __clear-all-and-reset-ticks should be replaced with clear-all at
  ;; the beginning of your setup procedure and reset-ticks at the end
  ;; of the procedure.)
  __clear-all-and-reset-ticks
  prepare-patches
  prepare-entities
  ask turtles [ set size 1.5 ]
end 

;; procedure go classique

to Go
  ;;deplacement des entit�s
  move-entite
  ;; recharge des chargeurs
  recharge_chargeur
  ;; actualisation du graph
  dessine-graph
  ;; arret de la simulation
  if count entities = 0 [ stop ]
  ;; affichage ou pas des labels
  if not verbose? [ask turtles [ set label "" ] ]
end 

;; procedure pour le graph

to dessine-graph
  set-current-plot "Stat"
  set-current-plot-pen "Entities"
  plot (count entities)
  set-current-plot-pen "Objects"
  plot (count objects) + (count entities with [color = green])
  if (Communication?)
  [
    set-current-plot-pen "Help"
    plot count entities with [need-help?]
  ]
end 

;; creation de la carte aleatoire

to prepare-patches
    ask patches [
      set pcolor black
      if random 100 < quantite_mur [ set pcolor grey ]
    ]
end 

;; creation des stocks, chargeurs, voitures et objets

to prepare-entities
    set-default-shape halos "face happy"
    
    ask n-of quantite_objet (patches with [pcolor = black])
  [
    sprout 1
      [ set color blue 
        set breed objects
        let ran random 2
        set shape "dot"
  ]
  ]
    ask n-of quantite_stock (patches with [pcolor = black])
  [
    sprout 1
      [ set color blue 
        set breed stocks
        set shape "factory"
        set place 0
        if verbose? [set label place]
        ]
  ]
      ask n-of quantite_chargeur (patches with [pcolor = black])
  [
    sprout 1
      [ set color yellow 
        set breed chargeurs
        set shape "building store"
        set energie energie_transportable
if verbose? [        set label energie]
        ]
  ]
  
ask n-of nombre_entite (patches with [pcolor = black])
  [
    sprout 1
      [ set color red 
        set breed entities
        set need-help? false
        set shape "car"
        set size 1.5
        set need-help? false
        set energie random (energie_transportable)
        set position-chargeur one-of chargeurs
        ]
  ]
end 

;; deplacement des entit�s

to move-entite
  ;; suppression des halos
  ask halos[
    set temps temps - 1
    if temps <= 0 [ die ]
  ]
  ;; modification de l'apparence des camions
  ask entities [
   if color = green [drop-object]
   if color = red [catch-object]
   
   ;; appel a laide en fonction de l'energie
   ifelse energie <= (energie_transportable * niveau_appel_aide / 100 ) 
   [
     if Communication? [
       set need-help? true
       ]
   ]
   [
   set need-help? false
   ]
   
   ;; autre fonctions de la simulation
   aide
   move
   recharge
   death
  ]
end 

;; aide des camions pour transmettre les localisations des postes de recharges

to aide 
;; acquisition de la meilleur position du chargeurs
let helpless entities with [need-help?]
set helpless helpless with [distance myself < 5]
set helpless min-one-of other helpless [distance myself]
let temp position-chargeur

;; transmition de l'informations
if helpless != nobody [
  let chargeur-etranger [position-chargeur] of helpless
  if 
  (distance position-chargeur < [energie] of helpless) 
  and 
  (distance position-chargeur < distance [position-chargeur] of helpless)
  and
  ([energie] of chargeur-etranger > 0)
    [
    ask helpless [
      set position-chargeur temp
      ]
    ;; creation du halo
    make-halo
    ]
]
end 

;; creation du halo

to make-halo
  hatch-halos 1
  [ set size 3
    set color lput 70 extract-rgb orange
    __set-line-thickness 0.5
    set temps 20
]
end 

;; recharge de lenergie des chargeurs

to recharge_chargeur
ask chargeurs[
if  energie <= energie_transportable [ set energie energie + regen_chargeur ] 
]
end 

;; prend de lenergie au chargeur pour recharger le vehicule

to recharge
  let prey one-of chargeurs-here
  if prey != nobody [ 
    set position-chargeur prey
    if energie <= energie_transportable [
    let temp energie_transportable - energie
    ifelse [energie] of prey >= temp [
      ask prey [ 
        set energie energie - temp
        ]
      set energie energie + temp
    ]
    
    [
    set energie [energie] of prey
    ask prey [ 
      set energie 0
      ]
    ]
    ask prey [if verbose? [set label energie]]
  ]
  ]
end 


;; mort et relache objet si objet poss�d�

to death
  if energie <= 0 [ 
    if color = green [
      hatch 1 [ 
        set color blue 
        set breed objects
        set shape "dot"
        let ran random 2
        set size 1.5
        set label ""
        ]
      set color red
    ]
    die
    ]
end 

;; procedure de deplacement pour eviter les murs

to move-avoid-wall
  ifelse ([pcolor] of patch-ahead 1 = black)
     [
     forward 1 
     ] 
     [
     right ( random 180 ) + 90
     forward 1
     ]
  set energie energie - 1
if verbose? [  set label energie]
end 

to move
  ifelse need-help? 
    [
      ;; deplacement vers le chargeur
    ifelse (distance position-chargeur < 1)
       [
       move-to position-chargeur 
       set need-help? false
       ]
      [
      face position-chargeur
      move-avoid-wall
      ]
    ] 
    [
      ;; deplacement aleatoire
    left random 50
    right random 50
    move-avoid-wall
    ]
end 

;; prend un objet

to catch-object
  let prey one-of objects-here
  if prey != nobody[ 
    ask prey [ die ]
      set color green
      set shape "truck"
      ]
end 

;; lache un objet sur le stock

to drop-object
  let prey one-of stocks-here
  if prey != nobody[ 
    ask prey [
      set place place + 1
if verbose? [set label place]
      ]
    set color red
    set shape "car"
      ]
end 

There is only one version of this model, created over 10 years ago by Leo B.

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