car race
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Model was written in NetLogo 5.3.1
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;Ashley Choi ;IntroCS1 pd08 ;HW#51 - Be creative! (Hunger Games Style) ;2016-12-31 to setup ca ask patches [if pxcor = -15 [set pcolor green]; makes the start line if pxcor = 15 [set pcolor white]]; makes the finish line crt num_turtles ask turtles [set xcor -15]; makes your turtles to be on the start line ask turtles [set ycor 16 + who * 33 / num_turtles];Evenly spaces out your turtles so that no two turtles are on the same location ask turtles [set heading 90]; Makes your turtles face towards the finish line ask turtles [set shape "car top"] end to locomote every .1 [ fd random 10 / 10 ]; basically wiggle but in a straight path end to GO locomote if xcor >= 15;If the location of one turtle reaches or goes past the finish line [ask other turtles [die]]; then the turtles that did not make it to the finish line die if count turtles = 1; if there is one turtle left [stop]; stop the function ;do not know how to incorporate celebratory dance :( end
There is only one version of this model, created almost 8 years ago by Ashley Choi.
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Ashley Choi
Making the race more interesting (Question)
How can I add things such as speed boosters for the cars (like in mario cart the rainbow floor patch thing that speed up your car)? I also want to add other variables that cause the cars to slow down, such as bananas or something but that would mean that I need to set up a different set of turtles that are not cars. I don't know how to make two groups of turtles with different shapes.... please help
Posted almost 8 years ago