Social Uses and Gratifications
Model was written in NetLogo 6.0.4
•
Viewed 309 times
•
Downloaded 31 times
•
Run 0 times
Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)
Info tab cannot be displayed because of an encoding error
Comments and Questions
Please start the discussion about this model!
(You'll first need to log in.)
Click to Run Model
patches-own [ sneed ;; magnitude of current social need (0.00–1.00) run-tot-sneed ;; running total of social need to calculate average sneed for viz avail ;; availability for social interaction (0.00-1.00, currently equal to sneed) total-soc ;; total of neighbors' availability * ix-social-grat social-interact? ;; T/F flag for whether a patch decides to consume media () or interact socially () cnt-media ;; number of ticks on which patch decided to consume media cnt-soc ;; number of ticks on which patch decided to interact socially H ;; binary entropy function as a measure of consistency/variability in choice: higher H = more variable ] to setup clear-all reset-ticks ask patches [ set sneed random-float 1 set run-tot-sneed sneed set avail sneed set cnt-media 0 set cnt-soc 0 set H 0 ] recolor-patch end to go ;; increase social need increase-need ;; decide whether to consume media or socially interact decide-social ;; obtain social gratification social-grat ;; calculate entropy as a measure of variability of selection calc-H ;; recolor patches for visualization recolor-patch ;; advance time tick end to recolor-patch ;; patch procedure: visualize depending on selected visualization ask patches [ if Patch-display = "Current-need" ;; visualize current social need: white = least, black = most [ set pcolor scale-color red sneed 1 0 ] if Patch-display = "Choice-consistency" ;; visualize consistency of choice between media and social interaction over all ticks: [ ifelse cnt-media > cnt-soc ;; white = 50:50 split, darker = most consistent, blue = favoring media, green = favoring social interaction [ set pcolor scale-color blue (H + .1) 0 1] [ set pcolor scale-color green (H + .1) 0 1] if cnt-media = cnt-soc [ set pcolor white ] ] if Patch-display = "Average-need" ;; visualize average social need over all ticks [ set pcolor scale-color red (run-tot-sneed / (ticks + 2)) 1 0 ] ] end to increase-need ;; patch procedure: increase social need (sneed) up to a maximum of 1 ask patches [ set sneed min list (sneed + random-float need-increase-max) 1 ;; random increase 0-(need-increase-max) (slider) set avail sneed ;; set availability for social interaction with neighbors equal to current social need ] end to decide-social ;; patch procedure: decide whether to consume media or socially interact based on comparison of media to neighbors ask patches [ set total-soc min list ((sum [avail] of neighbors4) * ix-social-grat) 1 ;; calculate total social gratification of interacting with 4 neighbors assuming none consume media ifelse total-soc > media-social-grat ;; compare social gratification of neighbors to media social gratification [ set social-interact? 1 ] [ set social-interact? 0 ] ifelse social-interact? = 0 ;; if not socially interacting but consuming media, set availability for social interaction to 0 [ set avail 0 set cnt-media (cnt-media + 1) ] [ set cnt-soc (cnt-soc + 1) ] ] end to social-grat ;; obtain social gratification (social need reduction) via social interaction or media consumption depending on choice in decide-social ask patches [ ifelse social-interact? = 1 [ set sneed (sneed - ((sum [avail] of neighbors4) * ix-social-grat)) ] [ set sneed (sneed - media-social-grat) ] set sneed max list 0 sneed set run-tot-sneed (run-tot-sneed + sneed) ] end to calc-H ;; binary entropy function as a measure of consistency/variability in choice: higher H = more variable ask patches [ let sum-cnt (cnt-soc + cnt-media) let p ( (max list cnt-soc cnt-media) / sum-cnt) ifelse p = 1 [ set H 0 ] [ set H ( ( (-1 * p) * (log p 2) * p) - ((1 - p) * log (1 - p) 2)) ] ] end
There are 2 versions of this model.
Attached files
File | Type | Description | Last updated | |
---|---|---|---|---|
Social Uses and Gratifications.png | preview | Preview for 'Social Uses and Gratifications' | about 6 years ago, by Joe Wasserman | Download |
This model does not have any ancestors.
This model does not have any descendants.