Basic Income - Households

Basic Income - Households preview image

1 collaborator

Default-person Sarah Robertson (Author)

Tags

economics 

Tagged by Sarah Robertson over 5 years ago

Visible to everyone | Changeable by everyone
Model was written in NetLogo 6.0.4 • Viewed 411 times • Downloaded 22 times • Run 0 times
Download the 'Basic Income - Households' modelDownload this modelEmbed this model

Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)


Info tab cannot be displayed because of an encoding error

Comments and Questions

Please start the discussion about this model! (You'll first need to log in.)

Click to Run Model

globals
[
  gini-index-reserve
  lorenz-points
  max-wealth
  min-wealth           ;; I included this so I could check to see if there were any negative values
  max-income
  min-income
  monthly-bi
  max-indiv-cost-of-living
  total-adults
]

patches-own
[
  patch-income      ;; the current amount of income on this patch
  monthly-income    ;; patch income / 12
]

turtles-own
[
  wealth                   ;; the amount of money a turtle has
  after-tax                ;; amount of income left after paying taxes
  min-indiv-cost-of-living ;; individual minimum cost of living based on minimum set on interface
  cost-of-living           ;; cost of living calibrated for family composition
  num-adults               ;; number of adults per household (set further down in code)
  num-children             ;; number of children per household (set further down in code)
]

;; the different family types, for setting the number of adults and children - this model leaves out roommates and extended family
breed [couples-no-children couple-no-children]
breed [couples-1-child couple-1-child]
breed [couples-2-children couple-2-children]
breed [couples-3-children couple-3-children]
breed [singles-no-children single-no-children]
breed [singles-1-child single-1-child]
breed [singles-2-children single-2-children]
breed [singles-3-children single-3-children]

;;;
;;; SETUP AND HELPERS
;;;

to setup
  clear-all
  ;; call other procedures to set up various parts of the world
  setup-patches
  setup-turtles
  update-lorenz-and-gini
  reset-ticks
end 

;; set up the initial amounts of income each patch has

to setup-patches
  ask patches
  ;; set up patch income random amount depending on distribution chosen
  [
    if income-distribution = "random"
      [
        set patch-income random (mean-indiv-annual-income * 2)
      ]
    if income-distribution = "normal"
      [
        set patch-income random-normal  mean-indiv-annual-income (mean-indiv-annual-income / 2) ;; latter value is an estimate of the standard deviation based on what the curve looks like
      ]
    if income-distribution = "exponential"
      [
        set patch-income random-exponential (mean-indiv-annual-income)
      ]
      ;; keep income ≥ 0
    if patch-income < 0
      [
        set patch-income 0
      ]
    ;; set colour so richer patches have darker colour (in quintiles)
    set max-income max [ patch-income ] of patches       ;; find highest income
    if patch-income < max-income * 1 / 5 [ set pcolor 58 ]   ;; colour patches based on income levels
    if patch-income >= max-income * 1 / 5 and patch-income < max-income * 2 / 5 [ set pcolor 57 ]
    if patch-income >= max-income * 2 / 5 and patch-income < max-income * 3 / 5 [ set pcolor 56 ]
    if patch-income >= max-income * 3 / 5 and patch-income < max-income * 4 / 5 [ set pcolor 55 ]
    if patch-income >= max-income * 4 / 5 [ set pcolor 54 ]
  ]
end 

;; set up the initial values for the turtle variables

to setup-turtles
  set-default-shape turtles "house"
  ;; determine composition of the different households based on demographics ( * .25 etc) entered here
  create-couples-no-children num-households * .25
  ask couples-no-children [
    set num-adults 2
    set num-children 0
  ]
  create-couples-1-child num-households * .10
  ask couples-1-child [
    set num-adults 2
    set num-children 1
  ]
  create-couples-2-children num-households * .11
  ask couples-2-children [
    set num-adults 2
    set num-children 2
  ]
  create-couples-3-children num-households * .05
  ask couples-3-children [
    set num-adults 2
    set num-children 3
  ]
  create-singles-no-children num-households * .39
  ask singles-no-children [
    set num-adults 1
    set num-children 0
  ]
  create-singles-1-child num-households * .06
  ask singles-1-child [
    set num-adults 1
    set num-children 1
  ]
  create-singles-2-children num-households * .03
  ask singles-2-children [
    set num-adults 1
    set num-children 2
  ]
  create-singles-3-children num-households * .01
  ask singles-3-children [
    set num-adults 1
    set num-children 3
  ]

  ask turtles [
    move-to one-of patches with [not any? turtles-here]
    ;; if cost of living is to vary randomly do that here, otherwise set it at the minimum cost of living
    ifelse allow-varied-indiv-min-cost-of-living [
    set min-indiv-cost-of-living random-normal min-monthly-cost-of-living-per-adult (min-monthly-cost-of-living-per-adult / 6)
      set max-indiv-cost-of-living max [min-indiv-cost-of-living] of turtles ]
    [ set min-indiv-cost-of-living min-monthly-cost-of-living-per-adult ]
    ;; adjust cost of living for family composition
    if num-adults = 1 [ set cost-of-living min-indiv-cost-of-living * ( 1 + ( num-children * top-up-children / 100 )) ]
    if num-adults = 2 [ set cost-of-living min-indiv-cost-of-living * ( 1.67 + ( num-children * top-up-children / 100 )) ]
    ;; determine wealth of individuals
    if inheritance-distribution = "random"     ;; wealth
    [
      set wealth random (mean-indiv-inheritance * 2)
    ]
    if inheritance-distribution = "normal"
    [
      set wealth random-normal mean-indiv-inheritance (mean-indiv-inheritance / 4) ;; latter value is an estimate of the standard deviation
    ]
    if inheritance-distribution = "exponential"
    [
      set wealth random-exponential (mean-indiv-inheritance)
    ]
    if wealth <= 0
    [
      set wealth 1
    ]
    ;; if there are two adults in a household, double the wealth
    if num-adults = 2 [ set wealth wealth * 2 ]
    ;; colour turtles according to their relative wealth (this is reset at every step)
    color-turtles
    ;; if there's an inheritance tax, tax wealth at the beginning during set up (if progressive, use quintiles to set tax rate)
    if inheritance-tax = "flat"
    [ set wealth wealth * ( 1 - max-tax-rate / 100 ) ]
    if inheritance-tax = "progressive"
    [ if color = 1 [ set wealth wealth * (1 - max-tax-rate / 100) ]
      if color = 2 [ set wealth wealth * (1 - 0.8 * max-tax-rate / 100) ]
      if color = 3 [ set wealth wealth * (1 - 0.6 * max-tax-rate / 100) ]
      if color = 4 [ set wealth wealth * (1 - 0.4 * max-tax-rate / 100) ]
      if color = 5 [ set wealth wealth * (1 - 0.2 * max-tax-rate / 100) ]
    ]
    ;; set the household monthly income at 1/12 of the patch income; double it for two-adult households
    set monthly-income patch-income / 12
    if num-adults = 2 [ set monthly-income monthly-income * 2 ]
    face one-of neighbors4
  ]
end 

;;;
;;; GO AND HELPERS
;;;

to go
  ask turtles
  [
    upgrade-income   ;; move to neighbouring patch if it has more income
    update-wealth    ;; add net income to wealth
    color-turtles    ;; set colour according to wealth quintile
  ]
  update-lorenz-and-gini
  set min-income min [ patch-income ] of patches
  set min-wealth min [ wealth ] of turtles
  tick
end 

to go-ten-years
  ask turtles
  [
    upgrade-income   ;; move to neighbouring patch if it has more income
    update-wealth    ;; add net income to wealth
    color-turtles    ;; set colour according to wealth quintile
  ]
  update-lorenz-and-gini
  tick
  if ticks = 120
  [
    reset-ticks
    stop
  ]
end 


;; determine the direction which is most profitable for each turtle in
;; the surrounding patches within one patch
;; the only way I could get this to work was to have them just check one direction per tick

to upgrade-income  ;; turtle procedure - move to a higher paying patch next door if you can
  let patch-income-ahead patch-income-at-angle 0
  ;; if patch ahead has a higher income, go to it; and either way, rotate right 90°
  if (patch-income-ahead > patch-income)
  [ if not any? other turtles-on patch-ahead 1
    [ forward 1 ]]
  rt 90
  set monthly-income patch-income / 12
  if num-adults = 2 [ set monthly-income monthly-income * 2 ]
end 

;; check out which neighbouring patch has the highest income (cribbed from ants)

to-report patch-income-at-angle [angle]
  let p patch-right-and-ahead angle 1
  report [patch-income] of p
end 

;; add monthly income to wealth and subtract cost of living; grade cost of living to income if high enough

to update-wealth
  ;; set income tax rate: after-tax = proportion of income left after paying taxes
  if income-tax = "none" [ set after-tax 1 ]
  if income-tax = "flat" [ set after-tax 1 - max-tax-rate / 100 ]
  if income-tax = "progressive with loopholes for rich"
  [
    set max-income max [ patch-income ] of patches * 2 / 12
    if monthly-income >= max-income * 4 / 5 [ set after-tax 1 - 0.6 * (max-tax-rate / 100) ]
    if monthly-income >= max-income * 3 / 5 and monthly-income < max-income * 4 / 5 [ set after-tax 1 - 0.8 * (max-tax-rate / 100) ]
    if monthly-income >= max-income * 2 / 5 and monthly-income < max-income * 3 / 5 [ set after-tax 1 - 0.6 * (max-tax-rate / 100) ]
    if monthly-income >= max-income * 1 / 5 and monthly-income < max-income * 2 / 5 [ set after-tax 1 - 0.4 * (max-tax-rate / 100) ]
    if monthly-income < max-income * 1 / 5 [ set after-tax 1 - 0.2 * (max-tax-rate / 100) ]
  ]
  if income-tax = "progressive no loopholes for rich"
  [
    set max-income max [ patch-income ] of patches * 2 / 12
    if monthly-income >= max-income * 4 / 5 [ set after-tax 1 - 1.0 * (max-tax-rate / 100) ]
    if monthly-income >= max-income * 3 / 5 and monthly-income < max-income * 4 / 5 [ set after-tax 1 - 0.8 * (max-tax-rate / 100) ]
    if monthly-income >= max-income * 2 / 5 and monthly-income < max-income * 3 / 5 [ set after-tax 1 - 0.6 * (max-tax-rate / 100) ]
    if monthly-income >= max-income * 1 / 5 and monthly-income < max-income * 2 / 5 [ set after-tax 1 - 0.4 * (max-tax-rate / 100) ]
    if monthly-income < max-income * 1 / 5 [ set after-tax 1 - 0.2 * (max-tax-rate / 100) ]
  ]
  ;; set redistribution
  if income-redistribution = "none"
  [
    set monthly-bi 0
  ]
  if income-redistribution = "universal demogrant"   ;; give everyone the same top-up
  [
    if num-adults = 1 [ set monthly-bi max-bi-indiv / 12 ]
    if num-adults = 2
    [
      if BI-unit = "BI by individual" [ set monthly-bi 2 * max-bi-indiv / 12 ]
      if BI-unit = "BI by family" [ set monthly-bi max-bi-family / 12 ]
    ]
  ]
  if income-redistribution = "NIT with clawback"   ;; calculate partial BI after clawback
  [
    if num-adults = 1 [ set monthly-bi max-bi-indiv / 12 ]
    if num-adults = 2
    [
      if BI-unit = "BI by individual" [ set monthly-bi 2 * max-bi-indiv / 12 ]
      if BI-unit = "BI by family" [ set monthly-bi max-bi-family / 12 ]
    ]
    ifelse (monthly-income * after-tax * (clawback / 100)) < monthly-bi   ;; is after tax income too high with clawback?, if not proceed
    [
      set monthly-bi monthly-bi - (monthly-income * after-tax * (clawback / 100))
    ]
    ;; for NIT, if after-tax income is too high, don't give a BI
    [
      set monthly-bi 0
    ]
  ]
  ;; update amount of BI with amount for children
  set monthly-bi monthly-bi + monthly-bi * num-children * top-up-children / 100
  ;; calculate new wealth
  ifelse ((monthly-bi + (monthly-income * after-tax)) * 3 / 4) < cost-of-living   ;; deduct cost of living
  [set wealth wealth + monthly-bi + (monthly-income * after-tax) - cost-of-living ]
  [set wealth wealth + monthly-bi + (monthly-income * after-tax / 4) ]
end 

to color-turtles
  set max-wealth  max [ wealth ] of turtles
    if wealth < max-wealth / 5
    [ set color 5 ]
    if (wealth >= max-wealth / 5 and wealth < max-wealth * 2 / 5)
    [ set color 4 ]
    if (wealth >= max-wealth * 2 / 5 and wealth < max-wealth * 3 / 5)
    [ set color 3 ]
    if (wealth >= max-wealth * 3 / 5 and wealth < max-wealth * 4 / 5)
    [ set color 2 ]
    if (wealth >= max-wealth * 4 / 5)
    [ set color 1 ]
    if wealth <= 0
    [
    set wealth 1
    set color red
    ]
end 

;; this procedure recomputes the value of gini-index-reserve
;; and the points in lorenz-points for the Lorenz and Gini-Index plots
;; it is taken directly from Uri Wilensky's Wealth Distribution ABM

to update-lorenz-and-gini
    let sorted-wealths sort [wealth] of turtles
  let total-wealth sum sorted-wealths
  let wealth-sum-so-far 0
  let index 0
  set gini-index-reserve 0
  set lorenz-points []

  ;; now actually plot the Lorenz curve -- along the way, we also
  ;; calculate the Gini index.
  ;; (see the Info tab for a description of the curve and measure)
  repeat count turtles [
    set wealth-sum-so-far (wealth-sum-so-far + item index sorted-wealths)
    set lorenz-points lput ((wealth-sum-so-far / total-wealth) * 100) lorenz-points
    set index (index + 1)
    set gini-index-reserve
      gini-index-reserve +
      (index / num-households) -
      (wealth-sum-so-far / total-wealth)
  ]
end 


; Copyright 1998 Uri Wilensky and 2018 Sarah Robertson
; See Info tab for full copyright and license.

There is only one version of this model, created over 5 years ago by Sarah Robertson.

Attached files

File Type Description Last updated
Basic Income - Households.png preview Preview for 'Basic Income - Households' over 5 years ago, by Sarah Robertson Download

This model does not have any ancestors.

This model does not have any descendants.