Maze Generator 1

Maze Generator 1 preview image

1 collaborator

Cover Benjamin Menashe (Author)

Tags

labyrinth 

Tagged by Benjamin Menashe 15 days ago

maze 

Tagged by Benjamin Menashe 15 days ago

mazes 

Tagged by Benjamin Menashe 15 days ago

Visible to everyone | Changeable by the author
Model was written in NetLogo 6.1.1 • Viewed 45 times • Downloaded 0 times • Run 0 times
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patches-own [ xxx ]

to setup
  clear-all

  ;; set sides with starting turtles
  ask patches with [count neighbors != 8]
    [ set xxx 1 ]
  ask patches with [pxcor = min-pxcor + 1] [set pcolor white]
  ask patches with [pxcor = max-pxcor - 1] [set pcolor white]

  ;; set top and bottom white
  ask patches with [pycor = max-pycor or pycor = min-pycor] [ set pcolor white ]
  clean-corners

  setup-start-finish ;set start and finish

  ;; sprout turtles
  ask n-of edges (patches with [pcolor = white]) [
    sprout 1
      [ set color blue
        facexy -1 * pxcor pycor
        fd 1 ]
  ]
  reset-ticks
end 

to setup-start-finish
  ask patches with [pxcor = max-pxcor and pycor = Right-Height] [
    set pcolor red
    ask neighbors [ set pcolor black ]
    ask patch-at 0 2 [ set pcolor white ]
    ask patch-at 0 -2 [ set pcolor white ]
  ]
  ask patches with [pxcor = min-pxcor and pycor = Left-Height] [
    set pcolor red
    ask neighbors [ set pcolor black ]
    ask patch-at 0 2 [ set pcolor white ]
    ask patch-at 0 -2 [ set pcolor white ]
  ]
end 

to clean-corners
  ask patches with [pycor = max-pycor and pxcor = max-pxcor ] [ set pcolor black ]
  ask patches with [pycor = max-pycor and pxcor = min-pxcor ] [ set pcolor black ]
  ask patches with [pycor = min-pycor and pxcor = max-pxcor ] [ set pcolor black ]
  ask patches with [pycor = min-pycor and pxcor = min-pxcor ] [ set pcolor black ]
end 

to go
  ;; die if neighbors
  ask turtles [
    if count turtles-on neighbors > 0
    [ die ]
  ]

  ;; turn if facing edge
  ask turtles [
    if patch-ahead 1 = nobody
    or
    patch-left-and-ahead 45 1 = nobody
    or
    patch-right-and-ahead 45 1 = nobody
    [ rt 180 ]
  ]

  ;; die if facing white
  ask turtles [
    if [pcolor] of patch-ahead 1 = white
    or
    [pcolor] of patch-left-and-ahead 45 1 = white
    or
    [pcolor] of patch-right-and-ahead 45 1 = white
    or
    [pcolor] of patch-left-and-ahead 90 1 = white
    or
    [pcolor] of patch-right-and-ahead 90 1 = white
    [ die ]
  ]


  ;; move
  ask turtles [
    set pcolor white
    set xxx 1
    downhill4 xxx
    ask patch-left-and-ahead 135 1 [ set xxx 1 ]
    ask patch-right-and-ahead 135 1 [ set xxx 1 ]
  ]

  ;; sprout turtles
  ask n-of edges (patches with [pcolor = white])
  [
    sprout 1
      [ set color blue
        let yyy random 4
        if yyy > 2.5
        [ set heading 0 ]
        if yyy > 1.5 and yyy < 2.5
        [ set heading 90 ]
        if yyy > 0.5 and yyy < 1.5
        [ set heading 180 ]
        if yyy > -0.5 and yyy < 0.5
        [ set heading 270 ]

        ifelse patch-ahead 1 = nobody
        [ rt 180 fd 1]
        [ fd 1]
    ]
  ]
  tick
end 

to kill
  ask turtles [ die ]
  ask patches with [ pcolor = red ]
  [ask neighbors4 [ set pcolor black ]
  ]
end 

to-report edges
    if Difficulty = "Easy" [ report count patches with [count neighbors != 8] - 6 ]
    if Difficulty = "Medium" [ report max-pycor / 3 ]
    if Difficulty = "Hard" [ report 1 ]
end 

There are 3 versions of this model.

Uploaded by When Description Download
Benjamin Menashe 13 days ago cosmetic cleanup Download this version
Benjamin Menashe 14 days ago Start and Finish position can be changed. Exporting mazes now works. Download this version
Benjamin Menashe 15 days ago Initial upload Download this version

Attached files

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Maze Generator 1.png preview Preview for 'Maze Generator 1' 15 days ago, by Benjamin Menashe Download

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