Segregation Model - BehaviorSearch

Segregation Model - BehaviorSearch preview image

1 collaborator

20160405_001940000_ios Hendra Kusumah (Author)

Tags

(This model has yet to be categorized with any tags)
Visible to everyone | Changeable by everyone
Model was written in NetLogo 6.3.0 • Viewed 79 times • Downloaded 9 times • Run 0 times
Download the 'Segregation Model - BehaviorSearch' modelDownload this modelEmbed this model

Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)


Info tab cannot be displayed because of an encoding error

Comments and Questions

Please start the discussion about this model! (You'll first need to log in.)

Click to Run Model

globals [
  percent-similar  ;; on the average, what percent of a turtle's neighbors
                   ;; are the same color as that turtle?
  percent-unhappy  ;; what percent of the turtles are unhappy?
]

turtles-own [
  happy?       ;; for each turtle, indicates whether at least %-similar-wanted percent of
               ;; that turtles' neighbors are the same color as the turtle
  similar-nearby   ;; how many neighboring patches have a turtle with my color?
  other-nearby ;; how many have a turtle of another color?
  total-nearby  ;; sum of previous two variables
]

to setup
  clear-all
  if number > count patches
    [ user-message (word "This pond only has room for " count patches " turtles.")
      stop ]

  ;; create turtles on random patches.
  ask n-of number patches
    [ sprout 1
      [ set color red ] ]
  ;; turn half the turtles green
  ask n-of (number / 2) turtles
    [ set color green ]
  update-variables
  reset-ticks
end 

to go
  if all? turtles [happy?] [ stop ]
  move-unhappy-turtles
  update-variables
  tick
end 

to move-unhappy-turtles
  ask turtles with [ not happy? ]
    [ find-new-spot ]
end 

to find-new-spot
  rt random-float 360
  fd random-float 10
  if any? other turtles-here
    [ find-new-spot ]          ;; keep going until we find an unoccupied patch
  move-to patch-here  ;; move to center of patch
end 

to update-variables
  update-turtles
  update-globals
end 

to update-turtles
  ask turtles [
    ;; in next two lines, we use "neighbors" to test the eight patches
    ;; surrounding the current patch
    set similar-nearby count (turtles-on neighbors)
      with [color = [color] of myself]
    set other-nearby count (turtles-on neighbors)
      with [color != [color] of myself]
    set total-nearby similar-nearby + other-nearby
    set happy? similar-nearby >= ( pct-similar-wanted * total-nearby / 100 )
  ]
end 

to update-globals
  let similar-neighbors sum [similar-nearby] of turtles
  let total-neighbors sum [total-nearby] of turtles
  set percent-similar (similar-neighbors / total-neighbors) * 100
  set percent-unhappy (count turtles with [not happy?]) / (count turtles) * 100
end 


; Copyright 2006 Uri Wilensky.
; See Info tab for full copyright and license.

There is only one version of this model, created almost 2 years ago by Hendra Kusumah.

Attached files

File Type Description Last updated
Segregation Model - BehaviorSearch.png preview Preview for 'Segregation Model - BehaviorSearch' almost 2 years ago, by Hendra Kusumah Download

This model does not have any ancestors.

This model does not have any descendants.