Soccer

Soccer preview image

1 collaborator

Avatar_black Leo B (Author)

Tags

competition 

Tagged by Leo B about 10 years ago

soccer 

Tagged by Leo B about 10 years ago

soccer, competition, sport 

Tagged by Leo B about 10 years ago

sports 

Tagged by Leo B about 10 years ago

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Model was written in NetLogo 5.0.5 • Viewed 877 times • Downloaded 73 times • Run 0 times
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;; TODO : 
;; une partie seulement va chercher la balle 

breed[players player]
breed[balls ball]

players-own[
  team
  HaveBall?
  GoalNumber
  target
  KeepingBall
  TakingBall
  Speed
  ]

globals[
  width
  height
  GoalColor
  PointTeam1
  PointTeam2
]

balls-own[
 owner 
 SpeedBall
]

patches-own[
 available? 
]

to SETUP
  ;; (for this model to work with NetLogo's new plotting features,
  ;; __clear-all-and-reset-ticks should be replaced with clear-all at
  ;; the beginning of your setup procedure and reset-ticks at the end
  ;; of the procedure.)
  __clear-all-and-reset-ticks
  set width 25
  set height 18
  set GoalColor green - 2
  set PointTeam1 0
  set PointTeam2 0
  prepare-patch
  prepare-turtle
end 

to GO
  every Speed-Simulation[
  Catch-ball
  PlayWithBall
  BallMove
  PutGoal
  TacticalMove
  Move
  GiveBall
  ]
end 

to PlayWithBall
  ask players[
    if(HaveBall?)[
    let Goal nobody
    if(team = "left")[
      set Goal patches with [pxcor > 0]
    ]
    if(team = "right")[
      set Goal patches with [pxcor < 0]
      ]
    set Goal Goal with [pcolor = GoalColor]
    set Goal min-one-of Goal [distance myself]
    set target Goal
    ]
  ]
end 

to TacticalMove
  ask players[

    let BallOwner [owner] of one-of balls
    
    if((BallOwner != nobody) and (not HaveBall?) and ([team] of BallOwner = team))[
        let patchTarget nobody
        if([team] of BallOwner  = "left")[
          set patchTarget one-of patches with [pxcor > 0]
        ]
        if([team] of BallOwner = "right")[
          set patchTarget one-of patches with [pxcor < 0]
        ]
        set target patchTarget
      ]
      if((BallOwner != nobody) and (not HaveBall?) and ([team] of BallOwner != team))[
        set target one-of balls
      ]
    ]
end 

to GiveBall
  ask players[
   if (HaveBall?)[
     let friend players with [team = [team] of myself]
     set friend friend with [distance myself > 5]
     if (team = "left")[
       set friend friend with [xcor >= [xcor] of myself]
     ]
     if (team = "right")[
       set friend friend with [xcor <= [xcor] of myself]
     ]
     set friend max-one-of friend [distance myself]
     if (friend != nobody)[
     set HaveBall? false
     ask balls[
       set owner friend
       set SpeedBall 0.8
     ]
     ]
   ] 
  ]
end 

to Move
  ask players[
    if target != nobody [
      face target
    ]

    let BallOwner [owner] of one-of balls
    let AllPlayers players
if(BallOwner != nobody)  [
  ask BallOwner[
    set AllPlayers other players
  ]
]

    if ([available?] of patch-ahead 1 and count other AllPlayers in-cone 2 90 = 0)[
     ifelse(HaveBall?)[set Speed 0.5][set Speed 0.7]
     right random 60
     left random 60
     fd Speed 
   ]
  ]
end 

to PutGoal
  let Goal? false
  ask players[
   if(HaveBall?)[
let seegoal patch-ahead 1
if ([pcolor] of seegoal = GoalColor)[
  ask balls [die]
  if (team = "left") [ set PointTeam1 PointTeam1 + 1]
  if (team = "right") [ set PointTeam2 PointTeam2 + 1]
  set GoalNumber GoalNumber + 1
  set HaveBall? false
  set Goal? true
   ]
   ]
  ]
  if (Goal?) [
    print "new game"
    create-ball 0 0
    ask players[
      set target one-of balls
    ]]
end 

to BallMove
  ask balls [
   if(owner != nobody)[
     face owner
     fd SpeedBall
     ifelse (distance owner >= 1) [set color violet + 1][set color black]
   ] 
  ]
end 

to Catch-ball
  ask players[
    if (not HaveBall?) [
  let prey one-of balls with [distance myself < 1]
  if prey != nobody[
    let take random TakingBall
    if (([owner] of prey = nobody) OR (([owner] of prey != nobody) AND (take > [KeepingBall] of [owner] of prey) ))[
    ask prey [ 
      if owner != nobody [ ask owner[ set HaveBall? false]]
      set owner myself 
      set SpeedBall 0.5]
    set HaveBall? true
    set Speed 0.5
    ]
    ]
    ]
  ]
end 

to prepare-patch
  ask patches[
    set pcolor green
    set available? true
  ]
  let land GetLand
  ask land [
    set pcolor white
        set available? false
  ]
  let goal GetGoal
  ask goal
  [
    set pcolor GoalColor
        set available? false
    ]
end 

to prepare-turtle
create-ball 0 0
create-teams red blue
end 

to-report GetLand
  report patches with [(pxcor = width OR pxcor = -1 * width OR pycor = height OR pycor = -1 * height) AND pxcor <= width AND pxcor >= -1 * width AND pycor <= height AND pycor >= -1 * height]
end 

to-report GetGoal
  report patches with [((pxcor <= -1 * width AND pxcor >= -1 * width - 2)or(pxcor >= width AND pxcor <= width + 2)) and (pycor >= -3 and pycor <= 3)]
end 

to create-ball [x y]
  create-balls 1[
     set xcor x
     set ycor y 
     set color black
     set shape "ball football"
     set owner nobody
     set SpeedBall 0.5
  ]
end 

to create-teams [color-team1 color-team2]
  create-players 11[
    set xcor -1 * random (width - 1)
    set ycor (2 * random (height - 1)) - (height - 2)
   set color color-team1
   set team "left"
  ]
  create-players 11[
    set xcor random (width - 1)
    set ycor (2 * random (height - 1)) - (height - 2)
    set color color-team2
    set team "right"
  ]
  ask players [
     set shape "person" 
     set HaveBall? false
     set GoalNumber 0
     set KeepingBall random 100
     set TakingBall random 100
     set Speed 0.4
     set target one-of balls
  ]
end 

There is only one version of this model, created about 10 years ago by Leo B.

Attached files

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Soccer.png preview Preview for 'Soccer' about 10 years ago, by Leo B Download

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