Leonardi Model 2

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Default-person Eleanor Anderson (Author)

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Part of project 'Technology Use'
Model group MAM-2013 | Visible to everyone | Changeable by the author
Model was written in NetLogo 5.0.5 • Viewed 373 times • Downloaded 78 times • Run 0 times
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extensions [table]

globals [social-influence material-influence]

breed [people person]
breed [expectations expectation]
breed [technologies technology]


people-own [usage understanding influencer persistence]
expectations-own [feature strength]
technologies-own [affordances]


directed-link-breed [holds hold]

to setup
  ca  
  
  ; If auto-total-people is on, make sure the number of people expecting a, b and both doesn't exceed
  ;; the total number set. 
  ;; Populate the rest of the world (up to the total number set) with people with no expectations.

  ifelse auto-total-people != "off" and #-expecting-a + #-expecting-b + #-expecting-both > auto-total-people
  [ user-message (word "There are too many people. Turn auto-total off, or reduce the number of people expecting a, b or both.")]
  [ if auto-total-people != "off"
    [ set #-no-expectations auto-total-people - (#-expecting-a + #-expecting-b + #-expecting-both)]
  

  ;; create the total number of people who will be in the model
  ;; distribute them randomly around the world
  ;; format their size and shape
  ;; set their usage blank
  ;; format their color to reflect their usage
  ;; give each of them a blank table that will hold their expectations about the technology
  
  create-people total-# 
  [ setxy random-pxcor random-pycor
    set shape "person"
    set size 1.6
    set usage []
    color-code usage .8 
    set understanding table:make ]  
  
  
  ;; for the number of people expecting only a, pick people with blank tables, and set their understanding of feature a to 1 
  ask n-of #-expecting-a people with [ table:length understanding < 1 ]
  [ table:put understanding "a" 1 ]
  
  ;; for the number of people expecting only b, pick people with blank tables, and set their understanding of feature b to 1 
  ask n-of #-expecting-b people with [ table:length understanding < 1 ]
  [ table:put understanding "b" 1 ]
  
  ;; for the number of people expecting a and b, pick people with blank tables, and set their understanding of 
  ;; features a and b to 1   
  ask n-of #-expecting-both people with [ table:length understanding < 1 ]
  [ table:put understanding "a" 1
    table:put understanding "b" 1 ] 
  
  

  ask people
  
  ;;  build a network of expectations to provide a visual representation of each person's table of understanding
  [ update-expectations 
    
    ;; if limited persistence is on, give people a persistence of 3
    ;; if it's off, give people a persistence that is extremely high   
    ifelse limited-persistence
    [ set persistence 3 ]
    [ set persistence 1000 ] ]

  ;; format the network of expectations
  ask expectations
  [ format-expectations ]
  


  ;; set up the technology 
  adopt-technology  

  set social-influence []
  set material-influence []

  reset-ticks

]
end 

to update-expectations
  ;; ask people whose table of understandings doesn't match the visual representation of their expectations
  ask people with [table:length understanding != count out-hold-neighbors]
  
  ;; create a blank slate 
  [ ask out-hold-neighbors 
    [ die ]
  
  ;; build the network of expectations up from the understanding table  
  let instructions table:keys understanding
  while [instructions != []]
  [ hatch-expectations 1
    [ create-hold-from myself
      ask my-in-holds [hide-link] 
      set feature first instructions
      set strength [table:get understanding first instructions] of myself 
      set instructions but-first instructions  ] ] ]
  
  ask expectations
  [ format-expectations ] 
end 

to format-expectations
  
  ;; make expectations color, shape and placement reflect what they indicate
  
if strength > 1
  [ set strength 1 ]
  if strength < -1
  [ set strength -1 ]  
  

  if strength > 0
  [ show-turtle 
    set shape "circle"
    set size .5 ]

  if strength < 0
  [ show-turtle
    set shape "x"
    set size .6 ]

  if strength = 0
  [hide-turtle]
  
  
  if feature = "a"
  [ setxy ( [ xcor ] of one-of in-hold-neighbors - .5) ( [ ycor ] of one-of in-hold-neighbors + .5)  ] 
  if feature = "b"
  [ setxy ( [ xcor ] of one-of in-hold-neighbors + .5) ( [ ycor ] of one-of in-hold-neighbors + .5) ]
  
  color-code feature 1.5
end 

to adopt-technology
 
create-technologies 1
  [ set shape "box"
    set size 3
    
    ;; create a blank table that will hold affordances
    set affordances table:make
    
    ;; fill in the table from the features selected by the user
    let instructions (sentence technology-affordances)
    while [instructions != [] ]
  [ table:put affordances first instructions 1
    set instructions but-first instructions ] 
  
  color-code (table:keys affordances) -2.5]
end 


;; color code expectations, usage and affordances to  provide a visual indication of whether they match.  

to color-code [thing number]

;; I tried to let the number (i.e. the amount of color change) be set within this procedure (see below) but I couldn't 
;; get it to work. When the procedure was called by something that didn't hold one of the possible "things" it would
;; stop during the if statements and return an error message. Not sure why it wouldn't just return false and keep going...
;; But anyway, I relented and made the number I want each element's color adjusted by its own input, that I just list
;; when I call the procedure.
;; It's still much more parsimonious this way than having entirely separate procedures to color code expectations,
;; usage, and affordances which is what I used to have...

;let number 1
;if thing = usage 
;[set number .8]
;if thing = (table:keys affordances)
;[set number -2.5]
;if thing = feature
;[set number 1.5] 

  
  if member? "a" thing and not member? "b" thing
    [ set color blue + number ] 
  if member? "b" thing and not member? "a" thing
    [ set color yellow + number ] 
  if member? "a" thing and member? "b" thing
    [ set color green + number] 
  if not member? "a" thing and not member? "b" thing
    [ set color gray + number ]
end 

to go
  
  ;; stop conditions
  if all? people [persistence = 0] 
    [ stop ]
  if ticks > 99 and (all? people [usage = []] 
    or all? people [usage = ["a"]] 
    or all? people [usage = ["b"]] 
    or all? people [usage = ["a" "b"] or usage = ["b" "a"]]) 
    [ stop ]
  
  ;; running the model
  ask people
  [ move
    interact
    update-expectations ] 
  
  update-influences
  tick  
end   

to move
  
  let path random-normal 0 30
  rt path
  fd 1 

  ;; bring visual expectations along with
  ask out-hold-neighbors
    [ rt path
      fd 1 ]     
end   

to interact
  
  set influencer nobody
  
  if persistence > 0
  
  ;; if I am near the technology or a person, pick one of those entities to influence me  
  [ let potential-influencers (turtle-set technologies in-radius 3 other people in-radius 1)
    set influencer one-of potential-influencers
    
    ;; if I am being influenced by a person (social interaction), then learn from their expectations
    if is-person? influencer 
    [ learn-from ([understanding] of influencer) 1 .2]
    
    ;; if I am being influenced by the technology (material interaction), then if I have some expectation of
    ;; what the technology is for I will try to use it accordingly.
    ;; otherwise I will learn from the technology
    if is-technology? influencer 
    [ ifelse table:length understanding > 0
      [ use-technology ] 
      [ learn-from ([affordances] of influencer) tech-transparency 1 ]  
    ;; increment my persistence down 
    set persistence persistence - 1 ] ]
end  

to learn-from [source chance influence]
  
  ;; set probability of learning
  ;; if the influencer has any features to learn from,
  ;; pick one to be the insight I learn
  if table:length source > 0 and random-float 1 < chance
  [ let insight one-of table:keys source
    
    
    ;; if that feature is new to me, put the insight into my table of understandings
    
    if not table:has-key? understanding insight
    [ table:put understanding insight 0 ]
    
    ;; determine whether this is going to be learning something positive or negative
    let direction 1
    if table:get source insight > 0
      [ set direction 1 ]
    if table:get source insight < 0
      [ set direction -1 ]
    
    ;; change expectation to be more positive/more negative 
    ;; (amount of change is .2 for people influencers, 1 for technology influencer)
    table:put understanding insight table:get understanding insight + influence * direction 
    
    ;; cap expectation strength at >= -1 and <= 1 
    if abs table:get understanding insight > 1
      [table:put understanding insight direction] 
    
    ;; adjust visual version of expectations to match understanding
    ask out-hold-neighbors with [feature = insight ]
    [ set strength [table:get understanding insight] of myself ] ]
end  

to use-technology
  
  ;; if can-learn-unexpectly is on, give a 5% chance of trying to learn from the technology before trying to use it 
  if can-learn-unexpectedly
  [ if random-float 1 < .05
    [ learn-from ([affordances] of influencer) tech-transparency 1 ] ] 
  
  ;; if I have any positive expectations, pick one of those to be the way I try to use the technology 
  if any? out-hold-neighbors with [strength > 0] 
  [ let use [feature] of one-of out-hold-neighbors with [ strength > 0 ]
    
    ;; if use-can-fail is on, set the chance that use will be successful down to 95%
    let chance-use-works 1
    if use-can-fail 
    [ set chance-use-works .95 ]
 
    ;; if the feature I'm trying to use is one of the technology's affordances, then put that feature into my usage (if use is successful)
    ;; and set my expectation for that feature fully to 1
    ;; if not, set my expectation for that feature fully negative and remove it from my usage 
    ifelse table:has-key? [affordances] of influencer use and random-float 1 < chance-use-works
    [ table:put understanding use 1 
      set usage lput use usage
      set usage remove-duplicates usage 
      color-code usage .8 ]
    [ table:put understanding use -1
      set usage remove use usage
      color-code usage .8 ]
    
    ;;ask my visual expectation network to adjust accordingly
    ask out-hold-neighbors with [feature = use ]
    [ set strength [table:get understanding use] of myself ]  ]
end  

to update-influences
  
  ;; list the proportion of people experiencing social and material influences at each tick
  if any? people with [persistence > 0]
  [ set social-influence fput (count people with [is-person? influencer] / count people with [persistence > 0]) social-influence
    set material-influence fput (count people with [is-technology? influencer] / count people with [persistence > 0]) material-influence ]
end 

to-report total-#
  ;; report the total number of people in the world
  report #-expecting-a + #-expecting-b + #-expecting-both + #-no-expectations
end 

to-report %-open-to-influence
  ;; report the % of people who are still open to being influenced out of the total 
  report count people with [persistence > 0 ] / total-#
end 

to-report %-being-influenced
  ;; report the % of people currently being influenced, out of the total (or out of the number open to being influenced)
  report count people with [influencer != nobody] / total-# ;count people with [persistence > 0]
end 

to-report average-social-influence
  ;; report the average % of people influenced by other people out of the number open to being influenced at each tick
  report sum social-influence / (length social-influence)
end 

to-report average-material-influence
  ;; report the average % of people influenced by the technology out of the number open to being influenced at each tick
  report sum material-influence / (length material-influence)
end 

There are 2 versions of this model.

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Eleanor Anderson over 10 years ago finishing touches Download this version
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