GenJam-HubNet

GenJam-HubNet preview image

1 collaborator

Default-person Connor Bain (Author)

Tags

music 

Tagged by Connor Bain over 8 years ago

Model group MAM-2016 | Visible to everyone | Changeable by the author
Model was written in NetLogo 6.0-M6 • Viewed 317 times • Downloaded 25 times • Run 0 times
Download the 'GenJam-HubNet' modelDownload this modelEmbed this model

Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)


Comments and Questions

Please start the discussion about this model! (You'll first need to log in.)

Click to Run Model

extensions [ sound ]

globals [
 chromosomes ;; list of all possible chromosomes
 random-whos ;; keeps a shuffled list for pretty-ness
 generations ;; number of generations we've seen
 available-drummers ;; list of currently-available drummers
 fake-who ;; global variable to fix hubnet bug
]

turtles-own [
  my-who ;; variable to fix hubnet
  my-fitness ;; fitness of a drummer
  my-chromosomes my-pattern ;; lists to hold the chromosomes and hit-pattern of a drummer
  my-velocity my-instrument ;; the (int) velocity value and (string) MIDI instrument for that turtle
  mutation-rate ;; variables to control "reproduction"
  hits ;; counts the number of drum hits for a turtle
  hits-since-evolve ;; the number of hits since a mutation or evolution
]

breed [ students student ] ;; for hubnet
students-own [
 my-drummer-who ;; the turtle player that is associated with this student
 user-id ;; students choose a user name so we keep that here
]
breed [ low-drums low-drummer ]
breed [ med-drums med-drummer ]
breed [ high-drums high-drummer ]

;; Hubnet Code

to startup
  hubnet-reset
end 

;; when a new user logs in create a student turtle
;; this turtle will store any state on the client
;; values of sliders, etc.

to create-new-student
  create-students 1
  [
    ;; store the message-source in user-id now
    ;; so when you get messages from this client
    ;; later you will know which turtle it affects
    set user-id hubnet-message-source
    set label user-id
    ;; initialize turtle variables to the default
    ;; value of the corresponding widget in the client interface


    set my-drummer-who one-of available-drummers

    set available-drummers remove my-drummer-who available-drummers
    ;; SET DEFAULT INSTRUMENT

    if is-low-drummer? one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [
       ask one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [ set my-instrument "BASS DRUM 1" ]
    ]

    if is-med-drummer? one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [
       ask one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [ set my-instrument "LOW CONGA" ]
    ]

    if is-high-drummer? one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [
       ask one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [ set my-instrument "CLOSED HI HAT" ]
    ]

    ;; update the clients with any information you have set
    send-info-to-clients
  ]
end 

to listen-clients
  ;; KICK ANYONE THAT IS OVER THE 16

  ;; as long as there are more messages from the clients
  ;; keep processing them.
  while [ hubnet-message-waiting? ]
  [
    ;; get the first message in the queue
    hubnet-fetch-message
    ifelse hubnet-enter-message? and not empty? available-drummers  ;; when clients enter we get a special message
    [ create-new-student ]
    [
      ifelse hubnet-exit-message? ;; when clients exit we get a special message
      [ remove-student ] ;; need to add this drummer back to the available list
      [ ask students with [user-id = hubnet-message-source]
        [ execute-command hubnet-message-tag ] ;; otherwise the message means that the user has
      ]                                        ;; done something in the interface hubnet-message-tag                                         ;; is the name of the widget that was changed
    ]
  ]
end 


;; Other messages correspond to users manipulating the
;; client interface, handle these individually.

to execute-command [command] ;; turtle procedure
  ;; you should have one if statement for each widget that
  ;; can affect the outcome of the model, buttons, sliders, switches
  ;; choosers and the view, if the user clicks on the view you will receive
  ;; a message with the tag "View" and the hubnet-message will be a
  ;; two item list of the coordinates
  if command = "my-instrument"
  [
    ;; note that the hubnet-message will vary depending on
    ;; the type of widget that corresponds to the tag
    ;; for example if the widget is a slider the message
    ;; will be a number, of the widget is switch the message
    ;; will be a boolean value
    ask one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [set my-instrument hubnet-message]
    stop
  ]
  if command = "my-fitness" [ ask one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [ set my-fitness hubnet-message stop ] ]
end 

;; whenever something in world changes that should be displayed in
;; a monitor on the client send the information back to the client

to send-info-to-clients ;; turtle procedure
  hubnet-send user-id "hits-since-evolved" [hits-since-evolve] of one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself]
  hubnet-send user-id "my-instrument" [my-instrument] of one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself]

  let temp ""

  if is-low-drummer? one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [ set temp "low" ]
  if is-med-drummer? one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [ set temp "med" ]
  if is-high-drummer? one-of turtles with [(not is-student? self) and who = [my-drummer-who] of myself] [ set temp "high" ]

  hubnet-send user-id "my-part" temp
end 

;; when a user logs out make sure to clean up the turtle
;; that was associated with that user (so you don't try to
;; send messages to it after it is gone) also if any other
;; turtles of variables reference this turtle make sure to clean
;; up those references too.

to remove-student

  ask students with [user-id = hubnet-message-source] [
     set available-drummers fput my-drummer-who available-drummers
     die
  ]
end 

to setup
  hubnet-kick-all-clients
  ca
  cp
  cd
  clear-output
  ;; Make the view big enough to show 16 lines and however many 'beats'
  resize-world 0 ((num-chromosomes * 4) - 1) 0 15
  set-globals
  set-initial-turtle-variables
  reset-ticks
  update-view
end 

;; Method to play a pattern without any evolution

to go-no-evolve
  listen-clients
  ask turtles with [not is-student? self] [
    play ;; includes end of life
  ]
  update-view
  ask students [send-info-to-clients]
  tick
  wait 60 / TEMPO-BPM / 4
end 

;; Method to play a pattern with evolution

to go
  listen-clients

  ;; If we've reached the end of a pattern, do some evolution!
  if (ticks mod ((num-chromosomes * 4)) = 0) and (ticks != 0) [
    set generations generations + 1
    go-evolve
  ]

  foreach available-drummers [
   ask one-of turtles with [my-who = ?] [ set my-fitness random 100 ]
  ]

  ask turtles with [not is-student? self] [
   play
  ]
  update-view
  ask students [send-info-to-clients]
  tick
  wait 60 / TEMPO-BPM / 4   ;; This roughly sets temp
end 

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; PLAY FUNCTIONS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

to play-my-drum ;; turtle proceudre
  let temp my-velocity
  if sound? [
    if solo? [ ;; If you're a soloer, play out! Otherwise, SHHHH.
      ifelse my-who = soloer [
        set temp my-velocity + 50
      ]
      [
        set temp my-velocity - 50
      ]
   ]
    sound:play-drum my-instrument temp
  ]
end 

to play ;; turtle procedure
  if is-low-drummer? self [
    if item (ticks mod (num-chromosomes * 4)) my-pattern = 1 [
      play-my-drum
      set hits hits + 1
      set hits-since-evolve hits-since-evolve + 1
    ]
  ]

  if is-med-drummer? self [
    if item (ticks mod (num-chromosomes * 4)) my-pattern = 1 [
      play-my-drum
      set hits hits + 1
      set hits-since-evolve hits-since-evolve + 1
    ]
  ]

  if is-high-drummer? self [
    if item (ticks mod (num-chromosomes * 4)) my-pattern = 1 [
      play-my-drum
      set hits hits + 1
      set hits-since-evolve hits-since-evolve + 1
    ]
  ]
end 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; END PLAY FUNCTIONS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; EVOLUTION FUNCTIONS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

to go-evolve
  ;; If there isn't a soloist, ask 2 of each type to evolve
  ifelse not solo? [
    ask n-of 2 low-drums [
      evolve
    ]
    ask n-of 2 med-drums [
      evolve
    ]
    ask n-of 2 high-drums [
      evolve
    ]
    ;; If a drummer hasn't changed in a while, mutate
    ask turtles with [(not is-student? self) and hits-since-evolve > hit-limit] [
      mutate
      set hits-since-evolve 0
    ]
  ] [ ;; If there is a soloist, do the same, but don't include the soloer
   ask n-of 2 low-drums with [my-who != soloer] [
      evolve
    ]
    ask n-of 2 med-drums with [my-who != soloer] [
      evolve
    ]
    ask n-of 2 high-drums with [my-who != soloer]  [
      evolve
    ]
    ;; If a drummer hasn't changed in a while, mutate
    ask turtles with [(not is-student? self) and hits-since-evolve > hit-limit and my-who != soloer] [
      mutate
      set hits-since-evolve 0
    ]
  ]
end 

to evolve ;; turtle procedure
 let mate nobody
 let list-of-fitnesses []
 let search-fitness 0
 if is-low-drummer? self [
   set list-of-fitnesses [fitness] of other breed
   set search-fitness select-random-weighted-fitness list-of-fitnesses
   set mate one-of other breed with [fitness = search-fitness]
 ]

 if is-med-drummer? self [
   set list-of-fitnesses [fitness] of turtles with [(not is-student? self) and breed != [breed] of myself]
   set search-fitness select-random-weighted-fitness list-of-fitnesses
   set mate one-of turtles with [(breed != [breed] of myself) and (fitness = search-fitness)]
 ]

 if is-high-drummer? self [
   set list-of-fitnesses [fitness] of other breed
   set search-fitness select-random-weighted-fitness list-of-fitnesses
   set mate one-of other breed with [fitness = search-fitness]
 ]

 let offspring-chromosomes reproduce-with mate

 ask min-one-of other breed with [(not is-student? self) and my-who != soloer] [fitness] [
   set my-chromosomes offspring-chromosomes
   update-pattern
   set hits-since-evolve 0
 ]
end 

;; This is where the basic genetic algorithm comes in

to-report reproduce-with [mate] ;; turtle procedure
  ;; ASKER IS 1st Parent MATE is 2nd parent
  ;;; my-chromosomes
  let her-chromosomes [my-chromosomes] of mate

  ;; Pick a random cross-over point
  let crossover-point random length my-chromosomes

  ;; Combine the chromosomes
  let baby-chromosomes sentence (sublist my-chromosomes 0 crossover-point) (sublist her-chromosomes crossover-point length her-chromosomes)

  ;; Do a little mutation
  let mutation-chance 0
  if is-low-drummer? self [
    set mutation-chance 50
  ]
  if is-med-drummer? self [
    set mutation-chance 25
  ]
  if is-high-drummer? self [
    set mutation-chance 10
  ]

  ;; Maybe actually mutate
  if random 100 > mutation-chance [
    set baby-chromosomes mutate-chromosomes baby-chromosomes
  ]
  report baby-chromosomes
end 


;; FITNESS FUNCTIONS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Dependent on breed, because you can lose fitness or gain fitness by fitting to your particular proclivities

to-report fitness ;; turtle procedure
  ;; Arbirtrary 10% window around target density
 ;; use add 1 smoothing
 report my-fitness + 1
end 

to mutate ;; turtle procedure
  set my-chromosomes mutate-chromosomes my-chromosomes
  update-pattern
end 

;; Method to mutate a chromosome

to-report mutate-chromosomes [the-chromosomes]
  ;; basically picks a chromosome, mutates it, returns a new set
  let new-chromosomes the-chromosomes
  repeat num-mutations [
    let temp random num-chromosomes
    set new-chromosomes replace-item temp new-chromosomes ((round (random-normal (item temp new-chromosomes) mutation-strength)) mod 16)
  ]
  report new-chromosomes
end 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; END EVOLUTION FUNCTIONS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; HELPER FUNCTIONS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Called after a chromosome update in order to redefine that turtle's pattern

to update-pattern ;; turtle method
  set my-pattern []
  foreach my-chromosomes [
   set my-pattern sentence my-pattern (get-chromosome ?)
  ]
end 

to set-globals
  set fake-who 0
  set available-drummers n-values 16 [?]
  set generations 0
  set random-whos n-values 16 [?]
  ;; this is just for looks.
  if shuffle-parts? [
    set random-whos shuffle random-whos
    set random-whos shuffle random-whos
  ]
  set chromosomes []
  ;; CHROMOSOME LIBRARY
  let c0 [0 0 0 0]
  let c1 [1 0 0 0]  let c2  [0 1 0 0] let c3 [0 0 1 0] let c4 [0 0 0 1]
  let c5 [1 1 0 0]  let c6  [1 0 1 0] let c7 [1 0 0 1] let c8 [0 1 1 0]
  let c9 [0 1 0 1]  let c10 [0 0 1 1]
  let c11 [1 1 1 0] let c12 [1 0 1 1] let c13 [1 1 0 1] let c14 [0 1 1 1]
  let c15 [1 1 1 1]
  set chromosomes (list c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 c10 c11 c12 c13 c14 c15)
  ;; END CHROMOSOME LIBRARY
end 

to set-initial-turtle-variables
  create-low-drums 6 [
    set my-who fake-who
    set fake-who fake-who + 1
    set my-instrument "LOW CONGA"
    set my-velocity 85
    set color red
    set mutation-rate 64
  ]

  create-med-drums 5 [
    set my-who fake-who
    set fake-who fake-who + 1
    set my-instrument "Bass Drum 1"
    set color green
    set my-velocity 85
    set mutation-rate 32
  ]

  create-high-drums 5 [
    set my-who fake-who
    set fake-who fake-who + 1
    set my-instrument "Closed Hi Hat"
    set color blue
    set my-velocity 85
    set mutation-rate 16
  ]

  ask turtles with [(not is-student? self)] [
    set my-pattern []
    set my-chromosomes (n-values num-chromosomes [1])
    ht
    update-pattern
    set hits 0
  ]
end 

;; Method to update the view (simplified music notation)

to update-view
 ask turtles with [not is-student? self] [
   let temp 0
   let row item my-who random-whos
   foreach my-pattern [
     ifelse ? = 1 [
       ifelse solo? and (soloer = my-who) [
         ask patch temp row [set pcolor white]
       ] [
         ask patch temp row [set pcolor [color] of myself]
       ]
     ] [
     ask patch temp row [set pcolor black]
     ]
     set temp temp + 1
   ]
 ]
 ask patches with [pxcor = (ticks mod (num-chromosomes * 4))] [set pcolor yellow]

 ask students [
   let row item my-drummer-who random-whos
   hubnet-send-override user-id patches with [pycor != row] "pcolor" [ black ]
 ]
end 

;; Method to get a chromosomes pattern from the library

to-report get-chromosome [index]
  report item index chromosomes
end 

;; This is my version picking a weighted random turtle

to-report select-random-weighted-fitness [theList]
   let weighted-list []
   foreach theList [
     ;; add one smoothing
     let temp ?
     foreach n-values round ((? / sum theList * 100) + 1) [?] [
       set weighted-list fput temp weighted-list
     ]
   ]
   report item (random length weighted-list) weighted-list
end 

;;; OLD CODE
;breed [ low-drums low-drummer ]
;;; Atsimevu
;;; 64 Low Conga
;;; 63 Open Hi Conga
;;; 52 Mute Hi Conga
;;;  open-hand open-fingers slap-fingers slap-two-fingers ;; Options for hit
;
;;; Sogo or Kidi
;;; MIDI INSTRUMENT 117. Taiko Drum
;breed [ med-drums med-drummer ]
;
;;; Kagan
;;; 65. Hi Timbale
;breed [ high-drums high-drummer ]

There is only one version of this model, created over 8 years ago by Connor Bain.

Attached files

File Type Description Last updated
GenJam-HubNet.png preview Preview for 'GenJam-HubNet' over 8 years ago, by Connor Bain Download

This model does not have any ancestors.

This model does not have any descendants.