InfectionSimulation
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Model was written in NetLogo 5.3.1
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breed [infection infected] breed [people person] to setup clear-all create-infection 1 [set color red] ;;one infected person create-people 99 [set color cyan] ;;99 uninfected people ask infection [ setxy random-xcor random-ycor set shape "infected" set size 2 ] ask people [ setxy random-xcor random-ycor set shape "uninfected" set size 2 ] reset-ticks end to go if count infection < 101 [ move-infection ;;moves infected people 1 step in a random direction move-people ;;moves uninfected people 1 step in a random direction infect-people ;;if one of the uninfected people contact an infected person, turns infected ] tick end to move-infection ask infection [ right random 360 forward 0.5 ] end to move-people ask people [ right random 40 forward 1 ] end to infect-people ask infection [ let uninfected one-of people-here if uninfected != nobody [ ask uninfected [die] hatch 1 ] ] end
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