Chaos Game Regular polygon of any size
Model was written in NetLogo 6.3.0
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globals [turtleX turtleY newXcor ; the new xcor which the turtle will go to newYcor ; the new ycor which the turtle will go to turtleDistance ; thd distance the turtle has to travel worldLength ] to setup ca ;; with the worldLength, excessLength and octogonSide length set up, these data will be used ;; in defining the points of the octogon set worldLength max-pxcor ;; that being the size of the world crt 2 [ set color white set size 10] ask turtle 0 [setxy random-xcor random-ycor hide-turtle] ask turtle 1 [setxy 0 0 face patch 0 160 hide-turtle ] reset-ticks end to go find-new-position ;use tutle 1 set turtlex [xcor] of turtle 0 set turtley [ycor] of turtle 0 ask patch turtlex turtley [set pcolor green] move-new-position if ticks > max-ticks [stop] tick end to move-new-position ask turtle 0 [set turtleDistance distancexy newXcor newYcor face patch newXcor newYcor fd turtleDistance * factor ] ask patch newXcor newYcor [set pcolor green] end to find-new-position let random-turn random number-of-sides * (360 / number-of-sides) ask turtle 1 [rt (random-turn) fd 380] set newXcor [xcor] of turtle 1 set newYcor [ycor] of turtle 1 ask turtle 1 [setxy 0 0 face patch 0 380] end
There is only one version of this model, created over 1 year ago by Ronald Paul Ng.
Attached files
File | Type | Description | Last updated | |
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Chaos Game Regular polygon of any size.png | preview | Preview for 'Chaos Game Regular polygon of any size' | over 1 year ago, by Ronald Paul Ng | Download |
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