ASU CEE 485 Pred-Prey Model
Model was written in NetLogo 6.4.0
•
Viewed 98 times
•
Downloaded 4 times
•
Run 0 times
Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)
Info tab cannot be displayed because of an encoding error
Comments and Questions
Please start the discussion about this model!
(You'll first need to log in.)
Click to Run Model
globals [ max-sheep ] ; don't let the sheep population grow too large ; Sheep and wolves are both breeds of turtles breed [ sheep a-sheep ] ; sheep is its own plural, so we use "a-sheep" as the singular breed [ wolves wolf ] turtles-own [ energy ] ; both wolves and sheep have energy patches-own [ countdown ] ; this is for the sheep-wolves-grass model version to setup clear-all ifelse netlogo-web? [ set max-sheep 10000 ] [ set max-sheep 30000 ] ; Check model-version switch ; if we're not modeling grass, then the sheep don't need to eat to survive ; otherwise each grass' state of growth and growing logic need to be set up ifelse model-version = "sheep-wolves-grass" [ ask patches [ set pcolor one-of [ green brown ] ifelse pcolor = green [ set countdown grass-regrowth-time ] [ set countdown random grass-regrowth-time ] ; initialize grass regrowth clocks randomly for brown patches ] ] [ ask patches [ set pcolor green ] ] create-sheep initial-number-sheep ; create the sheep, then initialize their variables [ set shape "sheep" set color white set size 1.5 ; easier to see set label-color blue - 2 set energy random (2 * sheep-gain-from-food) setxy random-xcor random-ycor ] create-wolves initial-number-wolves ; create the wolves, then initialize their variables [ set shape "wolf" set color black set size 2 ; easier to see set energy random (2 * wolf-gain-from-food) setxy random-xcor random-ycor ] display-labels reset-ticks end to go ; stop the model if there are no wolves and no sheep if not any? turtles [ stop ] ; stop the model if there are no wolves and the number of sheep gets very large if not any? wolves and count sheep > max-sheep [ user-message "The sheep have inherited the earth" stop ] ask sheep [ move ; in this version, sheep eat grass, grass grows, and it costs sheep energy to move if model-version = "sheep-wolves-grass" [ set energy energy - 1 ; deduct energy for sheep only if running sheep-wolves-grass model version eat-grass ; sheep eat grass only if running the sheep-wolves-grass model version death ; sheep die from starvation only if running the sheep-wolves-grass model version ] reproduce-sheep ; sheep reproduce at a random rate governed by a slider ] ask wolves [ move set energy energy - 1 ; wolves lose energy as they move eat-sheep ; wolves eat a sheep on their patch death ; wolves die if they run out of energy reproduce-wolves ; wolves reproduce at a random rate governed by a slider ] if model-version = "sheep-wolves-grass" [ ask patches [ grow-grass ] ] tick display-labels end to move ; turtle procedure rt random 50 lt random 50 fd 1 end to eat-grass ; sheep procedure ; sheep eat grass and turn the patch brown if pcolor = green [ set pcolor brown set energy energy + sheep-gain-from-food ; sheep gain energy by eating ] end to reproduce-sheep ; sheep procedure if random-float 100 < sheep-reproduce [ ; throw "dice" to see if you will reproduce set energy (energy / 2) ; divide energy between parent and offspring hatch 1 [ rt random-float 360 fd 1 ] ; hatch an offspring and move it forward 1 step ] end to reproduce-wolves ; wolf procedure if random-float 100 < wolf-reproduce [ ; throw "dice" to see if you will reproduce set energy (energy / 2) ; divide energy between parent and offspring hatch 1 [ rt random-float 360 fd 1 ] ; hatch an offspring and move it forward 1 step ] end to eat-sheep ; wolf procedure let prey one-of sheep-here ; grab a random sheep if prey != nobody [ ; did we get one? if so, ask prey [ die ] ; kill it, and... set energy energy + wolf-gain-from-food ; get energy from eating ] end to death ; turtle procedure (i.e. both wolf and sheep procedure) ; when energy dips below zero, die if energy < 0 [ die ] end to grow-grass ; patch procedure ; countdown on brown patches: if you reach 0, grow some grass if pcolor = brown [ ifelse countdown <= 0 [ set pcolor green set countdown grass-regrowth-time ] [ set countdown countdown - 1 ] ] end to-report grass ifelse model-version = "sheep-wolves-grass" [ report patches with [pcolor = green] ] [ report 0 ] end to display-labels ask turtles [ set label "" ] if show-energy? [ ask wolves [ set label round energy ] if model-version = "sheep-wolves-grass" [ ask sheep [ set label round energy ] ] ] end ; Copyright 1997 Uri Wilensky. ; See Info tab for full copyright and license.
There is only one version of this model, created 7 months ago by Jaron Murphy.
Attached files
File | Type | Description | Last updated | |
---|---|---|---|---|
ASU CEE 485 Pred-Prey Model.png | preview | Preview for 'ASU CEE 485 Pred-Prey Model' | 7 months ago, by Jaron Murphy | Download |
This model does not have any ancestors.
This model does not have any descendants.