Rock Paper Scissors (Random vs 4)
Model was written in NetLogo 6.4.0
•
Viewed 67 times
•
Downloaded 3 times
•
Run 0 times
Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)
Comments and Questions
Please start the discussion about this model!
(You'll first need to log in.)
Click to Run Model
globals [ player2-score ;;violet left player3-score ;;yellow center-left player4-score ;;pink center-right player5-score ;;blue right game-number pause-time tie-counter-player2 tie-counter-player3 tie-counter-player4 tie-counter-player5 player1-score-vs-player2 player1-score-vs-player3 player1-score-vs-player4 player1-score-vs-player5 ] turtles-own [ state ] to setup clear-all reset-scores create-turtles 5 [ if who = 0 [ ;;Random Strat turtle setxy 0 2 set color white set shape "unknown" facexy 0 4 ] if who = 1 [ ;;Opponent Random Strat turtle setxy -2 0.5 set color violet set shape "unknown" facexy 0 3 ] if who = 2 [ ;;Opponent Win-Stay Lose-Change Strat turtle setxy -1.3 -1 set color yellow set shape "unknown" facexy 0 3 ] if who = 3 [ ;;Opponent Win-Change Lose-Stay Strat turtle setxy 1.3 -1 set color pink set shape "unknown" facexy 0 3 ] if who = 4 [ ;;Opponent Article-recommended Strat turtle setxy 2 0.5 set color blue set shape "unknown" facexy 0 3 ] ] create-turtles 5 [ if who = 5 [ ;;Random Strat turtle setxy 0 3 set color white set shape "person" ] if who = 6 [ ;;Opponent Random Strat turtle setxy -2.8 0 set color violet set shape "person" ] if who = 7 [ ;;Opponent Win-Stay Lose-Change Strat turtle setxy -1.5 -2 set color yellow set shape "person" ] if who = 8 [ ;;Opponent Win-Change Lose-Stay Strat turtle setxy 1.5 -2 set color pink set shape "person" ] if who = 9 [ ;;Opponent Article-recommended Strat turtle setxy 2.8 0 set color blue set shape "person" ] ] reset-ticks end to go ask turtles with [who >= 0 and who <= 3] [ set state one-of ["rock" "paper" "scissors"] ;; Initial hand of all set-shape facexy 1 3 ;; Let player 1 face top right ] ask turtles with [who >= 1 and who <= 4] [ facexy 0 2 ;; Let the other players face towards player 1 ] ask turtles with [who = 4] [ set state one-of ["paper"] set-shape ] while [game-number < number-of-games] [ if game-number = number-of-games[ stop ] ;; Points counting portion let player1-choice [state] of turtle 0 let player2-choice [state] of turtle 1 let player3-choice [state] of turtle 2 let player4-choice [state] of turtle 3 let player5-choice [state] of turtle 4 ask turtle 1 [ ;;Opponent Random Strat turtle if player1-choice = "rock" [ if player2-choice = "paper" [ if who = 1 [ set player2-score player2-score + 1 set color green ] ] if player2-choice = "scissors" [ if who = 1 [ set player1-score-vs-player2 player1-score-vs-player2 + 1 set color red ] ] if player2-choice = "rock" [ if who = 1 [ set tie-counter-player2 tie-counter-player2 + 1 set color gray ] ] ] if player1-choice = "paper" [ if player2-choice = "rock" [ if who = 1 [ set player1-score-vs-player2 player1-score-vs-player2 + 1 set color red ] ] if player2-choice = "scissors" [ if who = 1 [ set player2-score player2-score + 1 set color green ] ] if player2-choice = "paper" [ if who = 1 [ set tie-counter-player2 tie-counter-player2 + 1 set color gray ] ] ] if player1-choice = "scissors" [ if player2-choice = "rock" [ if who = 1 [ set player2-score player2-score + 1 set color green ] ] if player2-choice = "paper" [ if who = 1 [ set player1-score-vs-player2 player1-score-vs-player2 + 1 set color red ] ] if player2-choice = "scissors" [ if who = 1 [ set tie-counter-player2 tie-counter-player2 + 1 set color gray ] ] ] ] ask turtle 2 [ ;;Opponent Win-Stay Lose-Change Strat turtle if player1-choice = "rock" [ if player3-choice = "paper" [ if who = 2 [ set player3-score player3-score + 1 set color green ] ] if player3-choice = "scissors" [ if who = 2 [ set player1-score-vs-player3 player1-score-vs-player3 + 1 set color red ] ] if player3-choice = "rock" [ if who = 2 [ set tie-counter-player3 tie-counter-player3 + 1 set color gray ] ] ] if player1-choice = "paper" [ if player3-choice = "rock" [ if who = 2 [ set player1-score-vs-player3 player1-score-vs-player3 + 1 set color red ] ] if player3-choice = "scissors" [ if who = 2 [ set player3-score player3-score + 1 set color green ] ] if player3-choice = "paper" [ if who = 2 [ set tie-counter-player3 tie-counter-player3 + 1 set color gray ] ] ] if player1-choice = "scissors" [ if player3-choice = "rock" [ if who = 2 [ set player3-score player3-score + 1 set color green ] ] if player3-choice = "paper" [ if who = 2 [ set player1-score-vs-player3 player1-score-vs-player3 + 1 set color red ] ] if player3-choice = "scissors" [ if who = 2 [ set tie-counter-player3 tie-counter-player3 + 1 set color gray ] ] ] ] ask turtle 3 [ ;;Opponent Win-Change Lose-Stay Strat turtle if player1-choice = "rock" [ if player4-choice = "paper" [ if who = 3 [ set player4-score player4-score + 1 set color green ] ] if player4-choice = "scissors" [ if who = 3 [ set player1-score-vs-player4 player1-score-vs-player4 + 1 set color red ] ] if player4-choice = "rock" [ if who = 3 [ set tie-counter-player4 tie-counter-player4 + 1 set color gray ] ] ] if player1-choice = "paper" [ if player4-choice = "rock" [ if who = 3 [ set player1-score-vs-player4 player1-score-vs-player4 + 1 set color red ] ] if player4-choice = "scissors" [ if who = 3 [ set player4-score player4-score + 1 set color green ] ] if player4-choice = "paper" [ if who = 3 [ set tie-counter-player4 tie-counter-player4 + 1 set color gray ] ] ] if player1-choice = "scissors" [ if player4-choice = "rock" [ if who = 3 [ set player4-score player4-score + 1 set color green ] ] if player4-choice = "paper" [ if who = 3 [ set player1-score-vs-player4 player1-score-vs-player4 + 1 set color red ] ] if player4-choice = "scissors" [ if who = 3 [ set tie-counter-player4 tie-counter-player4 + 1 set color gray ] ] ] ] ask turtle 4 [ ;;Opponent Article-recommended Strat turtle if player1-choice = "rock" [ if player5-choice = "paper" [ if who = 4 [ set player5-score player5-score + 1 set color green ] ] if player5-choice = "scissors" [ if who = 4 [ set player1-score-vs-player5 player1-score-vs-player5 + 1 set color red ] ] if player5-choice = "rock" [ if who = 4 [ set tie-counter-player5 tie-counter-player5 + 1 set color gray ] ] ] if player1-choice = "paper" [ if player5-choice = "rock" [ if who = 4 [ set player1-score-vs-player5 player1-score-vs-player5 + 1 set color red ] ] if player5-choice = "scissors" [ if who = 4 [ set player5-score player5-score + 1 set color green ] ] if player5-choice = "paper" [ if who = 4 [ set tie-counter-player5 tie-counter-player5 + 1 set color gray ] ] ] if player1-choice = "scissors" [ if player5-choice = "rock" [ if who = 4 [ set player5-score player5-score + 1 set color green ] ] if player5-choice = "paper" [ if who = 4 [ set player1-score-vs-player5 player1-score-vs-player5 + 1 set color red ] ] if player5-choice = "scissors" [ if who = 4 [ set tie-counter-player5 tie-counter-player5 + 1 set color gray ] ] ] ] set game-number game-number + 1 set pause-time 1 / game-per-second tick wait pause-time ask turtles with [who >= 0 and who <= 1] [ ;;Next hand for player 1 and player 2 since they are both random set state one-of ["rock" "paper" "scissors"] set-shape ] ;; Next state/hand portion for player 3 and player 4 ask turtle 2 [ ;;Opponent Win-Stay Lose-Change Strat turtle if player1-choice = "rock" [ if player3-choice = "paper" [ if who = 2 [ set state "paper" set-shape ] ] if player3-choice = "scissors" [ if who = 2 [ set state one-of ["rock" "paper"] set-shape ] ] if player3-choice = "rock" [ if who = 2 [ set state one-of ["scissors" "paper"] set-shape ] ] ] if player1-choice = "paper" [ if player3-choice = "rock" [ if who = 2 [ set state one-of ["scissors" "paper"] set-shape ] ] if player3-choice = "scissors" [ if who = 2 [ set state "scissors" set-shape ] ] if player3-choice = "paper" [ if who = 2 [ set state one-of ["scissors" "rock"] set-shape ] ] ] if player1-choice = "scissors" [ if player3-choice = "rock" [ if who = 2 [ set state "rock" set-shape ] ] if player3-choice = "paper" [ if who = 2 [ set state one-of ["scissors" "rock"] set-shape ] ] if player3-choice = "scissors" [ if who = 2 [ set state one-of ["paper" "rock"] set-shape ] ] ] ] ask turtle 3 [ ;;Opponent Win-Change Lose-Stay Strat turtle if player1-choice = "rock" [ if player4-choice = "paper" [ if who = 3 [ set state one-of ["rock" "scissors"] set-shape ] ] if player4-choice = "scissors" [ if who = 3 [ set state "scissors" set-shape ] ] if player4-choice = "rock" [ if who = 3 [ set state "rock" set-shape ] ] ] if player1-choice = "paper" [ if player4-choice = "rock" [ if who = 3 [ set state "rock" set-shape ] ] if player4-choice = "scissors" [ if who = 3 [ set state one-of ["rock" "paper"] set-shape ] ] if player4-choice = "paper" [ if who = 3 [ set state "paper" set-shape ] ] ] if player1-choice = "scissors" [ if player4-choice = "rock" [ if who = 3 [ set state one-of ["paper" "scissors"] set-shape ] ] if player4-choice = "paper" [ if who = 3 [ set state "paper" set-shape ] ] if player4-choice = "scissors" [ if who = 3 [ set state "scissors" set-shape ] ] ] ] ask turtle 4 [ ;;Opponent Article-recommended Strat turtle if player1-choice = "rock" [ if player5-choice = "paper" [ if who = 4 [ set state "rock" set-shape ] ] if player5-choice = "scissors" [ if who = 4 [ set state "paper" set-shape ] ] if player5-choice = "rock" [ if who = 4 [ set state one-of ["paper" "scissors"] set-shape ] ] ] if player1-choice = "paper" [ if player5-choice = "rock" [ if who = 4 [ set state "scissors" set-shape ] ] if player5-choice = "scissors" [ if who = 4 [ set state "paper" set-shape ] ] if player5-choice = "paper" [ if who = 4 [ set state one-of ["rock" "scissors"] set-shape ] ] ] if player1-choice = "scissors" [ if player5-choice = "rock" [ if who = 4 [ set state "scissors" set-shape ] ] if player5-choice = "paper" [ if who = 4 [ set state "rock" set-shape ] ] if player5-choice = "scissors" [ if who = 4 [ set state one-of ["rock" "paper"] set-shape ] ] ] ] ] end to set-shape if who = 0 [ set color white ] if who = 1 [ set color violet ] if who = 2 [ set color yellow ] if who = 3 [ set color pink ] if who = 4 [ set color blue ] if state = "rock" [ set shape "rock" ] if state = "paper" [ set shape "paper" ] if state = "scissors" [ set shape "scissors" ] end to reset-scores set player2-score 0 set player3-score 0 set player4-score 0 set player5-score 0 end
There is only one version of this model, created 7 months ago by Zeus Morley Pineda.
Attached files
File | Type | Description | Last updated | |
---|---|---|---|---|
Rock Paper Scissors (Random vs 4).png | preview | Preview for 'Rock Paper Scissors (Random vs 4)' | 7 months ago, by Zeus Morley Pineda | Download |
This model does not have any ancestors.
This model does not have any descendants.